I am a PHD student studying Computer Science. I am working on developing an interface in which UAV agents such as drones are used
for collecting information from disaster affected areas. Further, with the obtained data, commanders can take prompt actions for rescuing the victims. Drones in the serious game can aid in the search and locate people in the catastrophic scenario, thereby decreasing risk in the loss of lives of the people. Examples of this and my other work are below.
I am a PHD student studying Computer Science. I am currently working on Climate Hangman and RoR Intelligent Tutoring system. Please find my work at https://www.cse.unr.edu/~sjose
I am an MS student studying computer science. I work in Evolutionary Computing, Genetic Algorithms and their applications to Machine Learning and Procedural Content Generation. My current research focuses on Evolutionary Procedural Content Generation utilizing Cellular Automata for a maze runner type game. Examples of my work are below.